As Good As It Gets
Storyform for the Neighbors StoryAs Good As It Gets has two stories in it--the Romance Story and the Neighbors Story. In the Romance Story Melvin Udall is the Main Character and Carol Connelly is his Influence Character. In the Neighbors Story (shown below) Melvin plays Influence Character to Simon Bishop's Main Character. SYNOPSIS: "A single mother/waitress, a misanthropic author, and a gay artist form an unlikely friendship after the artist is in an accident." Synopsis source: IMDB.com
Story Dynamics
8 of the 12 essential questions
Main Character Resolve: Change
Main Character Growth: Stop
Main Character Approach: Do-er
Main Character Mental Sex: Male
Story Driver: Action
Story Limit: Optionlock
Story Outcome: Success
Story Judgment: Good
Overall Story Throughline
Simon's Recovery & Career
Overall Story Throughline: Universe
Overall Story Concern: Obtaining
Overall Story Issue: Morality vs. Ability
Overall Story Problem: Temptation
Overall Story Solution: Conscience
Overall Story Symptom: Disbelief
Overall Story Response: Faith
Overall Story Catalyst: Approach
Overall Story Inhibitor: Obligation
Overall Story Benchmark: Doing
Overall Story Signpost 1: Learning
Overall Story Signpost 2: Doing
Overall Story Signpost 3: Obtaining
Overall Story Signpost 4: Understanding
Main Character Throughline
Simon Bishop
Main Character Throughline: Universe
Main Character Concern: Future
Main Character Issue: Choice vs. Delay
Main Character Problem: Temptation
Main Character Solution: Conscience
Main Character Symptom: Feeling
Main Character Response: Logic
Main Character Unique Ability: Openness
Main Character Critical Flaw: Denial
Main Character Benchmark: Progress
Main Character Signpost 1: Past
Main Character Signpost 2: Progress
Main Character Signpost 3: Future
Main Character Signpost 4: Present
Influence Character Throughline
Melvin Udall
Influence Character Throughline: Universe
Influence Character Concern: Subconscious
Influence Character Issue: Dream vs. Hope
Influence Character Problem: Oppose
Influence Character Solution: Support
Influence Character Symptom: Disbelief
Influence Character Response: Faith
Influence Character Unique Ability: Closure
Influence Character Critical Flaw: Preconception
Influence Character Benchmark: Preconscious
Influence Character Signpost 1: Memory
Influence Character Signpost 2: Preconscious
Influence Character Signpost 3: Subconscious
Influence Character Signpost 4: Conscious
Relationship Story Throughline
Neighbors
Relationship Story Throughline: Universe
Relationship Story Concern: Becoming
Relationship Story Issue: Responsibility vs. Commitment
Relationship Story Problem: Avoid
Relationship Story Solution: Pursuit
Relationship Story Symptom: Disbelief
Relationship Story Response: Faith
Relationship Story Catalyst: Rationalization
Relationship Story Inhibitor: Attitude
Relationship Story Benchmark: Being
Relationship Story Signpost 1: Conceiving
Relationship Story Signpost 2: Conceptualizing
Relationship Story Signpost 3: Being
Relationship Story Signpost 4: Becoming
Addditional Story Points
Key Structural Appreciations
Overall Story Goal: Obtaining
Overall Story Consequence: Becoming
Overall Story Cost: Subconscious
Overall Story Dividend: Future
Overall Story Requirements: Doing
Overall Story Prerequisites: Being
Overall Story Preconditions: Preconscious
Overall Story Forewarnings: Progress
Plot Progression Visualizations
Dynamic Act Schematics
OS: MC: IC: RS: