King Kong

Storyform for the 2005 Version

SYNOPSIS: "A film crew goes to a tropical island for an exotic location shoot and discovers a colossal giant gorilla who takes a shine to their female blonde star."  Synopsis source: IMDB.com

Story Dynamics

8 of the 12 essential questions

Main Character Resolve: Change
Ann Darrow changes his essential nature while attempting to solve the story's problem.

Main Character Growth: Stop
regarding Ann Darrow, the audience is waiting for something to stop.

Main Character Approach: Do-er
Ann Darrow prefers a physical solution to his problem.

Main Character Problem-Solving Style: Linear
Ann Darrow uses linear problem-solving techniques.

Story Driver: Action
In terms of the overall plot, actions force decisions to be made.

Story Limit: Optionlock
The story climax occurs because all options have been exhausted.

Story Outcome: Failure
In terms of the overall plot, the original goal is not achieved.

Story Judgment: Bad
Ann Darrow ultimately fails in resolving his personal problems.

Overall Story Throughline

Profiting from King Kong

Overall Story Throughline: Physics
Overall Story Concern: Obtaining
Overall Story Issue: Self-Interest vs. Morality
Overall Story Problem: Avoid
Overall Story Solution: Pursuit
Overall Story Symptom: Uncontrolled
Overall Story Response: Control
Overall Story Catalyst: Morality
Overall Story Inhibitor: Commitment
Overall Story Benchmark: Understanding
Overall Story Signpost 1: Learning
Overall Story Signpost 2: Understanding
Overall Story Signpost 3: Obtaining
Overall Story Signpost 4: Doing

Main Character Throughline

Ann Darrow

Main Character Throughline: Universe
Main Character Concern: Future
Main Character Issue: Delay vs. Choice
Main Character Problem: Avoid
Main Character Solution: Pursuit
Main Character Symptom: Oppose
Main Character Response: Support
Main Character Unique Ability: Choice
Main Character Critical Flaw: Hope
Main Character Benchmark: Past
Main Character Signpost 1: Present
Main Character Signpost 2: Past
Main Character Signpost 3: Progress
Main Character Signpost 4: Future

Influence Character Throughline

Kong

Influence Character Throughline: Mind
Influence Character Concern: Subconscious
Influence Character Issue: Hope vs. Dream
Influence Character Problem: Feeling
Influence Character Solution: Logic
Influence Character Symptom: Uncontrolled
Influence Character Response: Control
Influence Character Unique Ability: Dream
Influence Character Critical Flaw: Delay
Influence Character Benchmark: Memory
Influence Character Signpost 1: Conscious
Influence Character Signpost 2: Memory
Influence Character Signpost 3: Preconscious
Influence Character Signpost 4: Subconscious

Relationship Story Throughline

Doomed "Lovers"

Relationship Story Throughline: Psychology
Relationship Story Concern: Becoming
Relationship Story Issue: Commitment vs. Responsibility
Relationship Story Problem: Avoid
Relationship Story Solution: Pursuit
Relationship Story Symptom: Disbelief
Relationship Story Response: Faith
Relationship Story Catalyst: Responsibility
Relationship Story Inhibitor: Self-Interest
Relationship Story Benchmark: Conceptualizing
Relationship Story Signpost 1: Conceiving
Relationship Story Signpost 2: Being
Relationship Story Signpost 3: Conceptualizing
Relationship Story Signpost 4: Becoming

Addditional Story Points

Key Structural Appreciations

Overall Story Goal: Obtaining
Overall Story Consequence: Becoming
Overall Story Cost: Subconscious
Overall Story Dividend: Future
Overall Story Requirements: Understanding
Overall Story Prerequisites: Conceptualizing
Overall Story Preconditions: Memory
Overall Story Forewarnings: Past

Plot Progression Visualizations

Dynamic Act Schematics

OS: MC: IC: RS:

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