The following analysis reveals a comprehensive look at the Storyform for Serenity. Unlike most of the analysis found here—which simply lists the unique individual story appreciations—this in-depth study details the actual encoding for each structural item. This also means it has been incorporated into the Dramatica Story Expert application itself as an easily referenced contextual example.
SYNOPSIS: "The crew of the ship Serenity tries to evade an assassin sent to recapture one of their number who is telepathic." Synopsis source: IMDB.com
- Main Character Resolve
Mal’s status as an opponent of all the Alliance stands for is sorely challenged. He fought for the rights of individual’s and continues to do so. When the Operator challenges Mal directly on this issue, Mal determines he is still willing to die for his stance. In his substory with Inara, he remains ambiguous about his feelings toward her: Mal: “So what are you going to do?” Inara: “I don’t know.” Mal: “Good answer.”
- Main Character Growth
Mal struggles to outlast the conflicts with the crew and others caused by River’s presence, especially the pursuit by the Operative. On a more personal level, Mal waits while hoping for Inara to change her mind about their relationship.
- Main Character Approach
Mal’s crew needs money…he robs a bank. Inara is in trouble…he goes to rescue her. Mal needs to get past the Alliance armada…he picks a fight with the Reavers and let’s them chase him into battle, and so on.
- Main Character Mental Sex
Cause and effect…Mal’s crew needs money…he robs a bank. Inara is in trouble…he goes to rescue her. Mal needs to get past the Alliance armada…he picks a fight with the Reavers and let’s them chase him into battle, and so on.
- Story Driver
The inciting event is the kidnap/escape of River from Alliance control. The closing event is the broadcast of the Miranda recording. Other action driven key events include River’s reception of the hidden broadcast message and subsequent rampage, the destruction of Shepard Book’s outpost, etc.
- Story Limit
Serenity has only a limited number of places it can go to ground before the Alliance will capture and destroy it.
- Story Outcome
River’s message is broadcast to all available outlets. The Alliance’s dirty Miranda secrets are exposed.
- Story Judgment
Mal’s over his past complications with Inara. He no longer feels his reputation is tarnished by his connection with the “losers” in the Alliance war.
- Overall Story Throughline
A secret human weapon named River has been kidnapped from Alliance headquarters and takes refuge on Serenity, a raider space ship.
- Overall Story Concern
The Alliance will do anything to retrieve or stop River, including sending out a ruthless assassin willing to destroy entire villages of NCOÕs to get her back. River wants to get rid of her nightmarish Òvisions.Ó The captain wants money to fund his crew. The unseen rebels what RiverÕs secrets revealed. And so on…
- Overall Story Issue
The Alliance is looking out for it’s own best interests. The captain and crew of Serenity constantly argue over doing what’s best for them or for others. Simon’s willingness to risk the crew’s life for the safety of his sister, River.
- Overall Story Counterpoint
Getting the word out about “Miranda” in spite of the Alliance threat. Using the “calming” chemical to make better people. River’s concern for the others’ safety with her aboard the Serenity. Shepard Book’s willingness to harbor the Serenity fugitives.
- Overall Story Thematic Conflict
Should Mal have pushed the townie off their vehicle into guaranteed death at the hands of the Reavers (Self Interest) or kept the man and chucked the stolen money overboard (Morality)? Should the captain and crew of Serenity get rid of River (Self Interest) or take her to Miranda and reveal its secrets at any personal cost (Morality)?
- Overall Story Problem
The Alliance’s efforts to control it’s populace killed everyone on Miranda. Their efforts to control their human assassin makes her unstable and a threat to all, including the Alliance. The captain’s efforts to control his crew creates greater conflict among them.
- Overall Story Solution
Freeing the information found on Miranda will undo the Alliance’s hold and warn the populace about the dangers of the Alliance’s efforts to control human evolution. Unleashing the frenzied Reavers allows the Serenity to break through an otherwise overwhelming Alliance armada.
- Overall Story Symptom
The Operatives chase after River results in hundreds of innocent deaths.
- Overall Story Response
Run away, run away—the Serenity tries to hide from the Operative and the Alliance.
- Overall Story Catalyst
The Operative’s emotionless and ruthless approach to finding and retrieving River gets him closer to her faster than he would otherwise. Serenity’s captain and crew approach of meeting conflicts head on (“It’s a trap. Let’s go in.”) speeds the eventual conflicts with the Operative and the Alliance.
- Overall Story Inhibitor
The few tmes the Serenity ducks out of sight or the captain puts off making a decision about River slows down their conflict with the Alliance.
- Overall Story Benchmark
The more the crew of Serenity understands who and what River is and the nature of the secrets she holds, the closer they get to their ultimate destination.
Additional Overall Story Information →
- Main Character Throughline
Mal is captain of the Serenity and haunted by the fact that he enlisted with and fought for the losers in the battle against the Alliance. ItÕs not so much a stigma as a dubious badge of honor.
- Main Character Concern
Mal is deeply concerned with his crew’s future well-being, and the fact that he doesn’t seem to have much to look forward to (on a personal level) since Inara left.
- Main Character Issue
Mal prefers to put off conflicts rather than to address them directly. Shepard chastises him for fence-sitting.
- Main Character Counterpoint
Mal doesn’t understand why others may choose him (as lover or leader), but is reluctant to fight it. On the other hand, he is quick and willing to make choices that may be unpopular.
- Main Character Thematic Conflict
- Main Character Problem
Mal gets riled up with bad things happen to those who support him.
- Main Character Solution
- Main Character Symptom
Mal got the short end of the stick when he signed up to fight with the rebels against the Alliance and the Alliance won. Mal believes chasing after Inara won’t solve anything.
- Main Character Response
Mal steers clear of Inara and other personal entanglements to keep peace.
- Main Character Unique Ability
Mal’s openness to River’s special qualities makes him take her back on board even though he knows how dangerous she can be. Mal’s openness to River’s certainty of the importance of “Matilda” gets them to find out River’s hidden secret. Mal’s openness to go against the odds and think outside the “box” lets them get past the Alliance armada and lets them broadcast the secret to the populace at large.
- Main Character Critical Flaw
When Mal acts in his own self interest, he loses credibility as a capable captain—his judgment is called into question. For example, when he chooses money over the villager during their bank robbery, and when he chooses to dump River and her brother off at the outpost because she’s a threat to Serenity’s safety.
- Main Character Benchmark
We see Mal’s personal development as both Inara and his role as anti-Alliance fighter come more and more into his every life.
Additional Main Character Information →
- Influence Character Throughline
The Operative is a single-minded assassin blindly adhering to the AllianceÕs world view, even though he knows that is no place for him in it.
- Influence Character Concern
He finds faults in others through their “sins” but works to relieve them of their fears (to the opposite effect) as he kills them. For example, he kills the technician responsible for River after she escapes because the technician suffered the sin of “Pride” He rationalizes the technician’s death as a “good death” while the paralyzed technician slowly falls on the Operative’s upturned blade.
- Influence Character Issue
The Operative hopes to help bring about the Alliance’s “perfect” future even though he knows he is damned and that there is no place for him in it.
- Influence Character Counterpoint
- Influence Character Thematic Conflict
- Influence Character Problem
The Operative’s absolute control of his actions and ideologies blinds him to behavior that occurs outside his influence. For example, his belief that he has absolute control over Inara blinds him to her planting a bomb in his presence. The Operative’s control over Mal using the “stun” move is critically ineffective because Mal had that nerve relocated after receiving a war wound.
- Influence Character Solution
The Operative lets the crew of Serenity go and goes on the lamb himself once the broadcast of Miranda’s secrets have been broadcast.
- Influence Character Symptom
The Operative finds logic to be incompatible and cumbersome to maintaining his fanatical beliefs. This is one reason he does NOT worry about the rationale behind the Alliance’s plans.
- Influence Character Response
The Operative exists in almost a fanatic’s calm fueled by an unassailable feeling of righteousness. This makes him a most effective killing machine.
- Influence Character Unique Ability
The Operative impacts Mal by killing any known associates of his. This produces severe doubt in Mal’s efforts to help River.
- Influence Character Critical Flaw
The Operative’s fanatic willingness to do whatever is necessary to bring about the Alliance’s new world order undermines his effect on Mal because it there is no room for negotiation.
- Influence Character Benchmark
More Influence Character Information →
- Relationship Story Throughline
Mal and the Operative play a game of psychological cat and mouse as hunted and hunter. The Operative tries a variety of psychological pressures (threat, fear, guilt, intimidation) while Mal counters with his own feints and unexpected reversals (knowingly enters traps, etc.).
- Relationship Story Concern
Mal is quite content to continue being his independent self, but the Operative thinks all those that can should be “evolved” per the Alliance’s plans—that or erased.
- Relationship Story Issue
The Operative is committed to the Alliance’s cause even though he will never be a part of their new world. Mal is firmly committed to his crew, even though their support of him is sorely tested.
- Relationship Story Counterpoint
- Relationship Story Thematic Conflict
- Relationship Story Problem
The Operative pity’s Mal because Mal does not share the fanaticism of his faith in the Alliance. The Operative’s faith energizes Mal to prove the Operative wrong which Mal ultimately does when he challenges the Operative’s faith by forcing the Operative to watch the Miranda broadcast.
- Relationship Story Solution
The Operative’s eventual disbelief in the Alliance brings the former foes into their own tentative alliance.
- Relationship Story Symptom
Though the Operative’s directive is to pursue and procure River, his growing hunter/hunted relationship with Mal makes it more personal.
- Relationship Story Response
Mal does his best to keep away from contact with the Operative.
- Relationship Story Catalyst
- Relationship Story Inhibitor
- Relationship Story Benchmark
We can see the tightening of Mal and the Operative’s relationship as hunted and hunter as the cat and mouse game plans become clearer. While Mal is completely unaware of his hunted status at the beginning, he is nearly completely aware by the time he tries to warn his friends to leave before they’re attacked-too late.
Additional Relationship Story Information →
- Overall Story Goal
River (and the knowledge she holds) is clearly the object of desire by the Alliance. The foes of the Alliance (the Ògood guysÓ) want her secrets exposed. The Story Goal is to make known the secret hidden within River.
- Overall Story Consequence
The lesson of Miranda will not be learned and a likely repeat of the Alliance’s efforts to “evolve” mankind may result in extinction of most of the human race.
- Overall Story Cost
- Overall Story Dividend
- Overall Story Requirements
- Overall Story Prerequisites
- Overall Story Preconditions
- Overall Story Forewarnings
- Overall Story Signpost 1
- Overall Story Signpost 2
- Overall Story Signpost 3
- Overall Story Signpost 4
- Main Character Signpost 1
- Main Character Signpost 2
- Main Character Signpost 3
- Main Character Signpost 4
- Influence Character Signpost 1
- Influence Character Signpost 2
- Influence Character Signpost 3
- Influence Character Signpost 4
- Relationship Story Signpost 1
- Relationship Story Signpost 2
- Relationship Story Signpost 3
- Relationship Story Signpost 4
OS: MC: IC: RS: