Some Like It Hot

Storyform

SYNOPSIS: "When two musicians witness a mob hit, they flee the state in an all female band disguised as women, but further complications set in."  Synopsis source: IMDB.com

Story Dynamics

8 of the 12 essential questions

Main Character Resolve: Change
Joe changes his essential nature while attempting to solve the story's problem.

Main Character Growth: Stop
regarding Joe, the audience is waiting for something to stop.

Main Character Approach: Do-er
Joe prefers a physical solution to his problem.

Main Character Problem-Solving Style: Holistic
Joe uses holistic problem-solving techniques.

Story Driver: Action
In terms of the overall plot, actions force decisions to be made.

Story Limit: Optionlock
The story climax occurs because all options have been exhausted.

Story Outcome: Success
In terms of the overall plot, the original goal is achieved.

Story Judgment: Good
Joe ultimately succeeds in resolving his personal problems.

Overall Story Throughline

Escaping the Mob

Overall Story Throughline: Physics
Overall Story Concern: Doing
Overall Story Issue: Skill vs. Experience
Overall Story Problem: Trust
Overall Story Solution: Test
Overall Story Symptom: Effect
Overall Story Response: Cause
Overall Story Catalyst: Experience
Overall Story Inhibitor: Ability
Overall Story Benchmark: Understanding
Overall Story Signpost 1: Learning
Overall Story Signpost 2: Doing
Overall Story Signpost 3: Obtaining
Overall Story Signpost 4: Understanding

Main Character Throughline

Joe

Main Character Throughline: Universe
Main Character Concern: Progress
Main Character Issue: Fantasy vs. Fact
Main Character Problem: Trust
Main Character Solution: Test
Main Character Symptom: Ending
Main Character Response: Unending
Main Character Unique Ability: Threat
Main Character Critical Flaw: Confidence
Main Character Benchmark: Past
Main Character Signpost 1: Past
Main Character Signpost 2: Progress
Main Character Signpost 3: Future
Main Character Signpost 4: Present

Influence Character Throughline

Sugar Kane

Influence Character Throughline: Mind
Influence Character Concern: Preconscious
Influence Character Issue: Worth vs. Value
Influence Character Problem: Proven
Influence Character Solution: Unproven
Influence Character Symptom: Effect
Influence Character Response: Cause
Influence Character Unique Ability: Worry
Influence Character Critical Flaw: Security
Influence Character Benchmark: Memory
Influence Character Signpost 1: Memory
Influence Character Signpost 2: Preconscious
Influence Character Signpost 3: Subconscious
Influence Character Signpost 4: Conscious

Relationship Story Throughline

Romance

Relationship Story Throughline: Psychology
Relationship Story Concern: Being
Relationship Story Issue: Ability vs. Desire
Relationship Story Problem: Accurate
Relationship Story Solution: Non-Accurate
Relationship Story Symptom: Effect
Relationship Story Response: Cause
Relationship Story Catalyst: Desire
Relationship Story Inhibitor: Skill
Relationship Story Benchmark: Conceptualizing
Relationship Story Signpost 1: Conceiving
Relationship Story Signpost 2: Conceptualizing
Relationship Story Signpost 3: Being
Relationship Story Signpost 4: Becoming

Addditional Story Points

Key Structural Appreciations

Overall Story Goal: Doing
Overall Story Consequence: Being
Overall Story Cost: Preconscious
Overall Story Dividend: Progress
Overall Story Requirements: Understanding
Overall Story Prerequisites: Conceptualizing
Overall Story Preconditions: Memory
Overall Story Forewarnings: Past

Plot Progression Visualizations

Dynamic Act Schematics

OS: MC: IC: RS:

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