The Sting

Storyform

SYNOPSIS: "In 1930s Chicago, a young con man seeking revenge for his murdered partner teams up with a master of the big con to win a fortune from a criminal banker."  Synopsis source: IMDB.com

Story Dynamics

8 of the 12 essential questions

Main Character Resolve: Change
Johnny Hooker changes his essential nature while attempting to solve the story's problem.

Main Character Growth: Stop
regarding Johnny Hooker, the audience is waiting for something to stop.

Main Character Approach: Be-er
Johnny Hooker prefers a mental solution to his problem.

Main Character Problem-Solving Style: Linear
Johnny Hooker uses linear problem-solving techniques.

Story Driver: Decision
In terms of the overall plot, decisions force actions to be taken.

Story Limit: Optionlock
The story climax occurs because all options have been exhausted.

Story Outcome: Success
In terms of the overall plot, the original goal is achieved.

Story Judgment: Good
Johnny Hooker ultimately succeeds in resolving his personal problems.

Overall Story Throughline

The Sting

Overall Story Throughline: Psychology
Overall Story Concern: Being
Overall Story Issue: Desire vs. Ability
Overall Story Problem: Expectation
Overall Story Solution: Determination
Overall Story Symptom: Trust
Overall Story Response: Test
Overall Story Catalyst: Thought
Overall Story Inhibitor: Wisdom
Overall Story Benchmark: Becoming
Overall Story Signpost 1: Becoming
Overall Story Signpost 2: Conceptualizing
Overall Story Signpost 3: Being
Overall Story Signpost 4: Conceiving

Main Character Throughline

Johnny Hooker

Main Character Throughline: Mind
Main Character Concern: Preconscious
Main Character Issue: Worth vs. Value
Main Character Problem: Expectation
Main Character Solution: Determination
Main Character Symptom: Ending
Main Character Response: Unending
Main Character Unique Ability: Worth
Main Character Critical Flaw: Fact
Main Character Benchmark: Subconscious
Main Character Signpost 1: Subconscious
Main Character Signpost 2: Conscious
Main Character Signpost 3: Memory
Main Character Signpost 4: Preconscious

Influence Character Throughline

Henry Gondorff

Influence Character Throughline: Universe
Influence Character Concern: Progress
Influence Character Issue: Fantasy vs. Fact
Influence Character Problem: Ending
Influence Character Solution: Unending
Influence Character Symptom: Trust
Influence Character Response: Test
Influence Character Unique Ability: Fantasy
Influence Character Critical Flaw: Value
Influence Character Benchmark: Future
Influence Character Signpost 1: Present
Influence Character Signpost 2: Past
Influence Character Signpost 3: Future
Influence Character Signpost 4: Progress

Relationship Story Throughline

Old Pro Teaching Greenhorn

Relationship Story Throughline: Physics
Relationship Story Concern: Doing
Relationship Story Issue: Experience vs. Skill
Relationship Story Problem: Effect
Relationship Story Solution: Cause
Relationship Story Symptom: Trust
Relationship Story Response: Test
Relationship Story Catalyst: Enlightenment
Relationship Story Inhibitor: Knowledge
Relationship Story Benchmark: Obtaining
Relationship Story Signpost 1: Understanding
Relationship Story Signpost 2: Doing
Relationship Story Signpost 3: Obtaining
Relationship Story Signpost 4: Learning

Addditional Story Points

Key Structural Appreciations

Overall Story Goal: Being
Overall Story Consequence: Doing
Overall Story Cost: Progress
Overall Story Dividend: Preconscious
Overall Story Requirements: Becoming
Overall Story Prerequisites: Obtaining
Overall Story Preconditions: Future
Overall Story Forewarnings: Subconscious

Plot Progression Visualizations

Dynamic Act Schematics

OS: MC: IC: RS:

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