Synopsis: "In a city of anthropomorphic animals, a rookie bunny cop and a cynical con artist fox must work together to uncover a conspiracy."  (Source: IMDB.com)

Story Analysis: Dramatica Users Group

Story Dynamics

8 of the 12 essential questions

Main Character Resolve: Change
Judy Hopps changes his essential nature while attempting to solve the story's problem.

Main Character Growth: Start
regarding Judy Hopps, the audience is waiting for something to start.

Main Character Approach: Do-er
Judy Hopps prefers a physical solution to his problem.

Main Character Problem-Solving Style: Linear
Judy Hopps uses linear problem-solving techniques.

Story Driver: Action
In terms of the overall plot, actions force decisions to be made.

Story Limit: Optionlock
The story climax occurs because all options have been exhausted.

Story Outcome: Success
In terms of the overall plot, the original goal is achieved.

Story Judgment: Good
Judy Hopps ultimately succeeds in resolving his personal problems.

Overall Story Throughline

Zootopia is threatened by a growing prejudice against Predators

Overall Story Throughline: Mind
Overall Story Concern: Preconscious
Overall Story Issue: Confidence vs. Worry
Overall Story Problem: Hunch
Overall Story Solution: Theory
Overall Story Symptom: Trust
Overall Story Response: Test
Overall Story Catalyst: Worry
Overall Story Inhibitor: Security
Overall Story Benchmark: Conscious
Overall Story Signpost 1: Memory
Overall Story Signpost 2: Subconscious
Overall Story Signpost 3: Preconscious
Overall Story Signpost 4: Conscious

Main Character Throughline

Judy Hopps

Main Character Throughline: Physics
Main Character Concern: Doing
Main Character Issue: Wisdom vs. Enlightenment
Main Character Problem: Hunch
Main Character Solution: Theory
Main Character Symptom: Proven
Main Character Response: Unproven
Main Character Unique Ability: Experience
Main Character Critical Flaw: Ability
Main Character Benchmark: Learning
Main Character Signpost 1: Understanding
Main Character Signpost 2: Doing
Main Character Signpost 3: Obtaining
Main Character Signpost 4: Learning

Influence Character Throughline

Nick Wilde

Influence Character Throughline: Psychology
Influence Character Concern: Being
Influence Character Issue: Knowledge vs. Thought
Influence Character Problem: Determination
Influence Character Solution: Expectation
Influence Character Symptom: Trust
Influence Character Response: Test
Influence Character Unique Ability: Desire
Influence Character Critical Flaw: Skill
Influence Character Benchmark: Conceiving
Influence Character Signpost 1: Conceiving
Influence Character Signpost 2: Conceptualizing
Influence Character Signpost 3: Being
Influence Character Signpost 4: Becoming

Relationship Story Throughline


Relationship Story Throughline: Universe
Relationship Story Concern: Progress
Relationship Story Issue: Security vs. Threat
Relationship Story Problem: Unending
Relationship Story Solution: Ending
Relationship Story Symptom: Trust
Relationship Story Response: Test
Relationship Story Catalyst: Threat
Relationship Story Inhibitor: Confidence
Relationship Story Benchmark: Present
Relationship Story Signpost 1: Present
Relationship Story Signpost 2: Progress
Relationship Story Signpost 3: Past
Relationship Story Signpost 4: Future

Addditional Story Points

Key Structural Appreciations

Overall Story Goal: Preconscious
Overall Story Consequence: Progress
Overall Story Cost: Being
Overall Story Dividend: Doing
Overall Story Requirements: Conscious
Overall Story Prerequisites: Present
Overall Story Preconditions: Conceiving
Overall Story Forewarnings: Learning

Plot Progression Visualizations

Dynamic Act Schematics


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