When illustrating Dramatica story elements (e.g. Obtaining, Self Interest, Faith, etc.), try shading them with different modifiers. For example, one can have too much Faith or not enough Faith (which is different from Disbelief); Faith can be an attribute of characters or attributed to them; Faith can be shown positively or negatively; etc. By flavoring your usage of the terms, you can add vitality to dry, ordinary concepts.