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Dramatica Tip of the Month
August 2010

Thematic Sequence Confusion

Q:     I was wondering if you could clarify something for me. I've illustrated my storyform in broad strokes and I'm about to start working on the thematic sequences. My Overall Story Thematic Issue is Skill with the Counterpoint of Experience and the other elements in that quad are Wisdom and Enlightenment. So my question is: which way should I look at it? Do I focus on Skill and evaluate it in terms of Wisdom or do I focus on Wisdom and evaluate it in terms of Skill?

(Click here for the answer...)


Tip Archives

  • 07/10 -- Leap of Faith and Climax
  • 06/10 -- Identifying the Protagonist
  • 05/10 -- How Many Chapters in a Novel?
  • 04/10 -- Impact Character as Protagonist
  • 03/10 -- Steadfast Character Growth
  • 02/10 -- What's Your Story About?
  • 01/10 -- Defining "Paradigm"
  • 12/09 -- Writing Point of View
  • 11/09 -- Basic Overall Story Concern Question
  • 10/09 -- Is Dramatica Too Simplistic?
  • 09/09 -- How to Import a Story into Dramatica
  • 08/09 -- How to find the Inciting Incident
  • 07/09 -- How do you relate Dramatica theory to non-Dramatica users?
  • 06/09 -- Is Dramatica Right for You?
  • 05/09 -- What do Do-ers do when they are Stuck?
  • 04/09 -- What is a Character's Dramatic Function?
  • 03/09 -- Can Bad Guys have Happy Endings?
  • 02/09 -- Stories with Two or Four Characters
  • 01/09 -- Are "Imaginary" Friends Characters

  • 12/08 -- Theme: Struggline with Terminology
  • 11/08 -- Scene Sequence for the Main & Impact Characters
  • 10/08 -- How to Find the Inciting Incident
  • 07/08 -- Significance of Different StoryGuide Levels
  • 06/08 -- What Happens When Stories Get Smaller?
  • 05/08 -- Bumps and Slides in Act Transitions
  • 04/08 -- Story Goals and Act Order
  • 03/08 -- More On Creating Scenes
  • 02/08 -- Overall Story Exercise
  • 01/08 -- Signposts and Scenes
  • 12/07 -- The Million Dollar Question
  • 11/07 -- Deduction, Induction, Reduction, Production
  • 10/07 -- The Wizard of Oz
  • 09/07 -- Finding your Story Throughlines through Emphasis
  • 08/07 -- Addressing the "Double Reversal"
  • 07/07 -- Defining "Context"
  • 06/07 -- Balancing Your Story's Throughline
  • 05/07 -- Special Skill or Unique Ability?
  • 04/07 -- "Correctly" Answering Dramatica Questions
  • 03/07 -- Antagonist Character Arc
  • 02/07 -- Children's Stories
  • 01/07 -- Eight Archetypes
  • 12/06 -- Ensemble Stories such as "Crash"
  • 11/06 -- Mysteries and Detective Stories
  • 10/06 -- Tips for Writing Romance Novels
  • 09/06 -- Storyforming a TV Series
  • 08/06 -- Main Character Growth & Resolve
  • 07/06 -- Mapping Character Elements
  • 06/06 -- Impact Character Change
  • 05/06 -- Steadfast Main Character Problem
  • 04/06 -- Multiple Impact Characters
  • 03/06 -- The 64 Element Question
  • 02/06 -- Dramatica and Interactive Fiction
  • 01/06 -- Point—Counterpoint
  • 12/05 -- Story Limit: Timelock or Optionlock?
  • 11/05 -- Turncoats & Character Reveals
  • 10/05 -- Illustrating Character Interactions
  • 09/05 -- Character Element Pairings
  • 08/05 -- What do I do now?
  • 07/05 -- Using Structure Templates
  • 06/05 -- Dramatica for Non-Fiction
  • 05/05 -- Is the Dramatica Theory Too Narrow?
  • 04/05 -- Unique Ability & Critical Flaw
  • 03/05 -- Playing With Time
  • 02/05 -- Separating the Story Throughlines
  • 01/05 -- Why Only Four Throughlines?
  • 12/04 -- Themes in "Witness"
  • 11/04 -- Stories with One or Two Players
  • 10/04 -- Story Dilemmas
  • 09/04 -- Writing Short Stories with Dramatica
  • 08/04 -- Picking Dramatica Concerns
  • 07/04 -- Using the Story Driver
  • 06/04 -- Structuring Trilogies
  • 05/04 -- The "Relationship" Throughline
  • 04/04 -- Building an Overall Story Problem
  • 03/04 -- New to Dramatica? Try This...
  • 02/04 -- Building Characters
  • 01/04 -- Creating Scenes for a Sitcom

 

  • 12/03 -- Making Sense of the Plot Sequence Report
  • 11/03 -- Chapters vs. Scenes
  • 10/03 -- Which "Goal" is the Story Goal?
  • 09/03 -- Integrating Character Information
  • 08/03 -- Dramatica and Foreign Languages
  • 07/03 -- Novels with Multiples Story Lines
  • 06/03 -- Backstory vs. Background
  • 05/03 -- Editing Dramatica Reports
  • 04/03 -- Dramatica—Fiction Only?
  • 03/03 -- Illustrating Impact Character Motivations
  • 02/03 -- Visualizing Interconnections in Dramatica

 

  • 01/03 -- Main Character Justifications
  • 12/02 -- Archetypal Character Curiosities
  • 11/02 -- Storyform Limitations and the Dramatica Bias
  • 10/02 -- Clarifying the Story Goal
  • 09/02 -- Signposts and the Screenplay Template
  • 08/02 -- Changing Your Impact Character's Resolve
  • 07/02 -- Choosing Your Main Character's Approach
  • 06/02 -- Questions about the Crucial Element
  • 05/02 -- Working with Small Numbers of Characters
  • 04/02 -- How Best to Use Substories
  • 03/02 -- Dramatica: Creativity Boost or Distraction?
  • 02/02 -- Dramatica theory for debates and other biased articles
  • 01/02 -- Character Growth

 

  • 12/01 -- Character Archetypes and Crucial Elements
  • 11/01 -- Choosing Your Thematic Conflict
  • 10/01 -- Tying Theme to the Storyform
  • 09/01 -- Character Role versus Function
  • 08/01 -- Knowing When to Write0
  • 07/01 -- Multiple Main Characters and Writer's Voice
  • 06/01 -- Signposts and the Climax of your Story
  • 05/01 -- Assigning Your Story's Throughlines
  • 04/01 -- How "Setting" Affects A Story
  • 03/01 -- Story Inequities
  • 02/01 -- Storyweaving -- Putting the Story Together
  • 01/01 -- Protagonists, Antagonists, and Negative Goals

 

  • 12/00 - Introducing Yourself to Dramatica
  • 11/00 - Pitching a Story with Dramatica
  • 10/00 - Stories as Arguments
  • 09/00 - Contagonist vs. Antagonist
  • 08/00 - The Impact Character
  • 07/00 - Dramatica and Syd Field
  • 06/00 - Hamlet is a Be-er
  • 05/00 - Connecting the MC problem with the OS problem
  • 04/00 - Tying the MC with the OS throughline
  • 03/00 - Avoid Making The Same Mistakes
  • 02/00 - NO TIP
  • 01/00 - The Impact Character Resolve

 

  • 12/99 - Developing Characters in the StoryGuide
  • 11/99 - A Main Character's Unique Ability
  • 10/99 - Term Swap in Dramatica 4.0
  • 09/99 - Story Tendency: Willing / Unwilling
  • 08/99 - Antagonist vs. Villain
  • 07/99 - Unmaking Choices in Dramatica
  • 06/99 - Plot vs. Storyweaving (Revisited)
  • 05/99 - Story Reach
  • 04/99 - Creating Objective (Overall Story) Character
  • 03/99 - Story Outcome: Success / Failure
  • 02/99 - Main Character and Obstacle Character as Objective Story Characters
  • 01/99 - Join the on-line Class

 

  • 12/98 - Genre
  • 11/98 - Plot vs. Storyweaving
  • 10/98 - Story Concerns
  • 09/98 - NO TIP
  • 08/98 - Main Character Mental Sex
  • 07/98 - Benchmarks
  • 06/98 - Main Character Growth: Stop / Start
  • 05/98 - Main Character Resolve: Change / Steadfast
  • 04/98 - Story Driver: Action / Decision
  • 03/98 - New Language in Dramatica 3.0
  • 02/98 - Main Character Approach: Doer / Be-er
  • 01/98 - Illustrating Story Elements
 

 

 

Copyright © 1994-2010 Write Brothers, Inc. All Rights Reserved.
Based on theories and materials developed by Melanie Anne Phillips and Chris Huntley. Dramatica is a registered trademark of Screenplay Systems Incorporated. Patent #5,734,916; #6,105,046