City of God (Ciudade de Deus)

Storyform

SYNOPSIS: "Two boys growing up in a violent neighborhood of Rio de Janeiro take different paths: one becomes a photographer, the other a drug dealer."  Synopsis source: IMDB.com

Story Dynamics

8 of the 12 essential questions

Main Character Resolve: Change
Rocket changes his essential nature while attempting to solve the story's problem.

Main Character Growth: Start
regarding Rocket, the audience is waiting for something to start.

Main Character Approach: Be-er
Rocket prefers a mental solution to his problem.

Main Character Problem-Solving Style: Holistic
Rocket uses holistic problem-solving techniques.

Story Driver: Action
In terms of the overall plot, actions force decisions to be made.

Story Limit: Optionlock
The story climax occurs because all options have been exhausted.

Story Outcome: Failure
In terms of the overall plot, the original goal is not achieved.

Story Judgment: Good
Rocket ultimately succeeds in resolving his personal problems.

Overall Story Throughline

Surviving in the City of God

Overall Story Throughline: Physics
Overall Story Concern: Doing
Overall Story Issue: Enlightenment vs. Wisdom
Overall Story Problem: Unending
Overall Story Solution: Ending
Overall Story Symptom: Result
Overall Story Response: Process
Overall Story Catalyst: Skill
Overall Story Inhibitor: Desire
Overall Story Benchmark: Obtaining
Overall Story Signpost 1: Understanding
Overall Story Signpost 2: Obtaining
Overall Story Signpost 3: Doing
Overall Story Signpost 4: Learning

Main Character Throughline

Rocket

Main Character Throughline: Mind
Main Character Concern: Preconscious
Main Character Issue: Worth vs. Value
Main Character Problem: Unending
Main Character Solution: Ending
Main Character Symptom: Expectation
Main Character Response: Determination
Main Character Unique Ability: Confidence
Main Character Critical Flaw: Threat
Main Character Benchmark: Subconscious
Main Character Signpost 1: Memory
Main Character Signpost 2: Preconscious
Main Character Signpost 3: Subconscious
Main Character Signpost 4: Conscious

Influence Character Throughline

Li'l Zé/Community of Violence

Influence Character Throughline: Universe
Influence Character Concern: Progress
Influence Character Issue: Fantasy vs. Fact
Influence Character Problem: Cause
Influence Character Solution: Effect
Influence Character Symptom: Result
Influence Character Response: Process
Influence Character Unique Ability: Security
Influence Character Critical Flaw: Worry
Influence Character Benchmark: Future
Influence Character Signpost 1: Present
Influence Character Signpost 2: Past
Influence Character Signpost 3: Progress
Influence Character Signpost 4: Future

Relationship Story Throughline

...Undiscernable...

Relationship Story Throughline: Psychology
Relationship Story Concern: Being
Relationship Story Issue: Thought vs. Knowledge
Relationship Story Problem: Unending
Relationship Story Solution: Ending
Relationship Story Symptom: Theory
Relationship Story Response: Hunch
Relationship Story Catalyst: Ability
Relationship Story Inhibitor: Experience
Relationship Story Benchmark: Becoming
Relationship Story Signpost 1: Conceptualizing
Relationship Story Signpost 2: Being
Relationship Story Signpost 3: Becoming
Relationship Story Signpost 4: Conceiving

Addditional Story Points

Key Structural Appreciations

Overall Story Goal: Doing
Overall Story Consequence: Being
Overall Story Cost: Progress
Overall Story Dividend: Preconscious
Overall Story Requirements: Obtaining
Overall Story Prerequisites: Becoming
Overall Story Preconditions: Future
Overall Story Forewarnings: Subconscious

Plot Progression Visualizations

Dynamic Act Schematics

OS: MC: IC: RS:

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