Must you maintain the relative position of a character throughout the Build Characters window?
Must you maintain the relative position of a character throughout the sequence of motivation, method, evaluation, and purpose? (A review of some of the examples would suggest otherwise, however, there appear to be more than a few "hidden" relationships and limitations and thought the answer to this might save me time and effort.)
For Archetypal Characters, the answer is "Yes." For more complex, and generally more interesting, characters, the answer is "No." Archetypal characters are archetypal BECAUSE their motivations, methodologies, standards of evaluation, and purposes are completely supportive of each other. You can create very interesting characters by breaking the pattern between the "layers." For instance, an archetypal Protagonist "pursues" through a methodology of "Proaction." That is completely different than a complex character that "pursues" by using the methodology of "inaction" or "protection."